Ninja Gaiden Sigma 2 (PS3)
About this item
- New Playable Characters - Ninja Gaiden's Rachel, Ayane from Dead or Alive and Momiji from Ninja Gaiden Dragon Sword appear as sexy new playable characters
- Online Co-op - Two people can engage in online co-op play, with voice chat, in 10 different stages (in 4 difficulty settings) to complete special missions.
- Visual Diversity - Over 30 unique characters, 17 stages with a variety of environments, and a storyline which unfolds in 70 impressive cut scenes
- New Enemies - A variety of new enemies and bosses have been incorporated into the stunning enhanced environments
- Variable AI - Contributing to the increased difficulty level, the gameplay differs each time you appear in a level as enemies engage in a variety of different actions as they assess the current situation
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Product information
ASIN | B0029MAXR2 |
---|---|
Release date | September 29, 2009 |
Customer Reviews |
4.2 out of 5 stars |
Best Sellers Rank | #21,000 in Video Games (See Top 100 in Video Games) #198 in PlayStation 3 Games |
Product Dimensions | 6.77 x 5.4 x 0.59 inches; 4.16 ounces |
Type of item | Video Game |
Rated | Mature |
Item model number | TCM1062 |
Is Discontinued By Manufacturer | Yes |
Item Weight | 4.2 ounces |
Manufacturer | TechnoMarine |
Date First Available | August 12, 2009 |
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Product Description
The most intense, challenging, action-packed ninja adventure is back, exclusively on the PLAYSTATION3 computer entertainment system! Ninja Gaiden Sigma 2 is the “ultimate” Ninja Gaiden, featuring characters from the previous installments that have defined the franchise. It radiates a striking visual appeal in high resolution display, featuring character and environmental graphics whose quality exceeds the original Ninja Gaiden Sigma. Combining both melee and long-range battles against enemies, the game requires skillful and strategic playing to successfully journey through the missions
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the entertainment, story and graphics of the video game. They mention that it has a highly addictive combat system, and that it's a good action game. Some appreciate the cool missions and history. Opinions are mixed on speed, difficulty level, adversaries, and quality.
AI-generated from the text of customer reviews
Customers find the entertainment in the video game software awesome, fun, and addictive. They also appreciate the forgiving gameplay and the sequel's good quality.
"...Newcomers will definitely appreciate Sigma 2's more forgiving gameplay, but unless you're 100 per cent focused don't expect to make it very far...." Read more
"...weapons, spells are getting a few tweaks here and there and they are fun to use...." Read more
"...game another chance...once I was a few chapters in, I found it highly addictive and fun to play!..." Read more
"It's ninja action time again. This sequel it's pretty good, not as good as the first game, but still very entertaining, they took out of the game a..." Read more
Customers like the story mode of the video game. They mention that it has lots of action, cool missions, great combo moves, and history. They also say the levels fit in the overall storyline and don't feel tacked-on. Customers also appreciate the storyline that spans the globe, with diverse enemies. They say the graphics are really good and the game has a lot of new content and modes to play in.
"...Here, every weapon has its purpose - I used the scythe on bosses, the chain/sickle on fast/small enemies, the tonfa on human enemies...there are..." Read more
"...the first, still lots arms, heads and legs flying around, the story is great as usual but one thing I noticed right away it's that it's not half as..." Read more
"...The inclusion of side-missions is somewhat neat if only for the fact that you're able to glean tidbits of the behind the scenes storyline that were..." Read more
"...One of the key features that makes this game so great is the online Mission mode where you can use chracters from the game like Ayane, Rachel and..." Read more
Customers like the graphics in the video game. They say the graphics are spectacular, fine looking, and HD. They also mention that the enemies look amazing and the game is gorgeous overall.
"...same "WOW" factor of something like Killzone 2, but it's still a fine looking game when running at a pin-sharp 1080p resolution...." Read more
"...The new characters (Rachel, Ayane and Momiji) and enemies look amazing. The bosses, both regular and massive (Statue of Liberty!) are impressive too...." Read more
"...hours, and the other characters add a little variety as well as nice eye candy. But most of the game just feels like a formality...." Read more
"...To call them ugly would be inaccurate, however, the graphics are by no means great. Sigma 2 is definitely showing it's age...." Read more
Customers are mixed about the speed of the video game. Some mention it's fast, while others say it'll slow down. The frame rate is a more frequent problem, and the speed connection is very slow. The multiplayer is very laggy, and it'd be hard to beat the game.
"Fast, Hard, Fun.Less blood which it is dissapointing .again: hard, fast, fun!!!Buy it" Read more
"...which on occasion are a little too spread out and the frame rate drops from time to time during particularly action packed moments just as it did..." Read more
"I really liked the speed of arrival .. consider to be very good .. fectivamente I recommend them to all ... excellent work. thanks" Read more
"...I don't know why this was changed, but it's annoying - the dash is slower than the roll, and half the time Ryu either doesn't respond, or worse,..." Read more
Customers are mixed about the adversaries. Some find them diverse, devastating, and cool. They also say Ryu automatically targets enemies when using a projectile weapon. However, others say there are very few enemies to face, making it easy to miss an attack and fall in. They say the combat loses some of its edge as a result.
"...than you could ever imagine, a storyline that spans the globe, enemies so diverse you expect something new around every corner, combat so brutal you..." Read more
"...They will still frustrate you though, as dodging is difficult and they will often use a long grab/slam attack that does massive damage...." Read more
"...Ninpo is powerful and takes out any enemies around you...." Read more
"...worse when you're in the middle of a major fight and the camera doesn't pick up on enemies...." Read more
Customers are mixed about the difficulty level of the video game. Some mention that the normal difficulty is easy enough for anyone to enjoy the game, while others say that the tougher difficulty setting isn't available until you beat it once.
"...On the one hand, they're easier to defeat thanks to "obliteration techniques": once you slice off a limb, you can kill them with one attack...." Read more
"...The controls on the DS3/SIXAXIS feel like they are mapped perfectly and intuitively...." Read more
"...It makes no sense that the tougher difficulty setting isn't available until you beat it once...." Read more
"...The normal difficulty is easy enough for anyone to enjoy the game...." Read more
Customers are mixed about the quality of the game. Some mention that it's great single player but dreadful multiplayer, while others say that it is disappointing, flaky, and uninteresting. They also mention that the graphics are barren and lacking detail.
"...-There is some screen tearing in the game, but it's only occasional. The frame rate is a more frequent problem. Some fights slow down to a crawl...." Read more
"...The single player campaign is polished, and the huge amount of mid-boss and bosses is a very nice touch for this genre...." Read more
"...has never been a focus of the series and it's no surprise to find a rather flaky and sometimes cheesy storyline present here...." Read more
"...unoriginal and repeating bosses, horrible loading times and overall uninteresting, especially compared to 'Ninja Gaiden Sigma'" Read more
Customers are mixed about the camera. Some mention that it does a pretty good job for the most part, while others say that it's a bit crazy at first but you get used to it.
"...overall score of this game has dropped to 4.5 now, due to the serious camera flaw." Read more
"...-The camera does a pretty good job for the most part, but there are times when it gets in too close or gives a horrible angle of the action...." Read more
"...the first took me a whole month, the controls are great, the camera it's a bit crazy at first but you get used to it...." Read more
"Came as described: sealed and new. No issues/problems. Now if you'll excuse me I will now go and get my ass kicked by this game." Read more
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If you haven't been following the Ninja Gaiden series over the past few years you probably aren't prepared for how difficult Ninja Gaiden Sigma 2 is, even if it's definitely easier than the 360 original. It's still on a completely different level to current genre favourite God of War. To put Ninja Gaiden 2 into perspective, I was able to beat God of War and its sequel fairly comfortably on the default difficulty - on the easiest difficulty Ninja Gaiden 2 almost made me gnaw my fingers off at certain points. Newcomers will definitely appreciate Sigma 2's more forgiving gameplay, but unless you're 100 per cent focused don't expect to make it very far.
Although lead character Ryu Hayabusa gains quite a selection of weaponry as you move through the game, it's his block and dodge moves that are key to survival. You might be able to button mash your way through one or two enemies, but soon enough you'll be using health elixirs like no tomorrow and seeing the Game Over screen enough to have it burnt onto your retinas. Learn to use your block and when to counter attack and you'll be on your way.
Playing Ninja Gaiden 2 is a very different experience to playing the majority of games. Whether it's for simply beating a wave of blood-thirsty bats or for finally slaying a boss you've been tearing your hair out over for more than an hour, the sense of reward and gratification is practically unrivalled. For every level you beat you feel like you're becoming a better gamer and that's a feeling that very few games can claim to give. This is action gaming at its very best, although with the toned down carnage during combat there's a nagging sense that Sigma 2's not quite the ultimate edition of the game it could have been.
That being said,Its still an amazing Game.
Joining your melee weapons are a number of projectiles, ranging from your default shuriken to a gatling gun-style spear gun for use underwater. Most of these have a limited supply of ammo, with more available from fallen warriors you find on your adventure and at shops scattered around each level. Handily, Ryu automatically targets enemies when using a projectile weapon, although weapons like the bow and gun can be manually aimed if you want to hit a certain location on an enemy. One of the keys to the game is working out which weapons work best against each enemy type, so thankfully the d-pad offers a quick weapon-change, eliminating the need to go into the pause menu.
Your third means of attack comes from magic, or Ninpo as it's called in the game. Fire-filled icons below your health bar show how many Ninpo strikes you have at your disposal. Holding down Triangle and Circle initiates a monster slaying Ninpo attack and you have a few seconds to aim using the left analogue stick. As with your weapons, these powers can be upgraded, allowing you to dish out more damage. To begin with you're limited to a fire attack, but soon enough this will be joined by wind and fire bird assaults. Unless you're a true expert these special magic abilities will be essential during boss battles, so it's wise to stock up on replenishing items.
Brand new to Sigma 2 are three extra playable female characters. Rachel from Ninja Gaiden, Ayane from Dead or Alive and Momiji from DS game Ninja Gaiden Dragon Sword each offer a different gameplay experience during their brand new levels. Rachel is still as slow as she was in the original Sigma title on PS3, so is just as likely to divide opinion amongst fans, but the other two should go down quite well as their combat styles are fast and flowing like Ryu's. They each have brand new weapons to play with, too.
Enemies in Ninja Gaiden 2 come thick and fast and in large groups. You'll face warriors, giant lizard monsters, dogs, frenzied bats, gargoyles, metallic scorpion-like spinning nasties, werewolves, flying piranhas and more - in fact, that lot are just from the game's opening third. Your health bar in Ninja Gaiden 2 uses a replenishment system, meaning you don't need to use elixirs to get your energy back. When you beat a wave of enemies your health is re-filled, but any sustained damage (shown by red in your bar) is permanent unless you use a health elixir or blue essence. Fallen enemies release essences of various colours, with yellows acting as the in-game currency used to purchase new items and upgrade weapons, Reds replenish your magic, and blues heal semi-permanent damage.
You don't always want to absorb these essences for health though. By holding down the Triangle button Ryu draws them in, allowing him to unleash an Ultimate Technique move. These devastating moves destroy any enemies standing in your way and look spectacular to boot. The standard combat in the 360 version was extremely brutal, with limbs flying and blood spilling all over the place, but this PS3 game has been quite significantly toned down - something that is likely to anger and disappoint fans hoping this would be the ultimate version of the game. Limb and head dismemberment doesn't leave bloody stumps but instead a glowing purple patch. On 360 all the carnage remained in place too, with body parts lying strewn across the floor and blood smeared over walls. This just doesn't happen to the same extent here and the combat loses some of its edge as a result. Still, the new obliteration moves, triggered by pressing Triangle near to a damaged enemy, are pretty brutal.. It's essential you perform these finishing moves as enemies will keep going at you until they're dead - one set of enemies even commit suicide by blowing themselves up while on top of you.
In stills Ninja Gaiden Sigma 2 doesn't come close to showing its true beauty, although the reduction in gore has made the game less spectacular to see in motion. It doesn't have the same "WOW" factor of something like Killzone 2, but it's still a fine looking game when running at a pin-sharp 1080p resolution. The best is reserved for the bosses, which are immense. We're talking proper Shadow of the Colossus scale beasts here, each with numerous attack stages and techniques for taking them down. Just when you think you've seen it all you'll come face to face with another giant monstrosity that defies belief. As with the rest of the game, they're no push over either, with my PS3 controller coming dangerously close to being hurtled towards the TV screen on more than one occasion. Even better for PS3 owners is the fact that Sigma 2 includes a number of bosses not included in the original 360 game!
Completely new to the PS3 game is online cooperative play during a number of special challenge stages. It's a shame that there's no story mode to play through with a friend, but the inclusion of any multiplayer at all can only been seen as a good thing. It does make for a rather more chaotic experience, so be prepared for a screen full of carnage. Sadly there's no split-screen co-op, but you can play with an AI partner offline. With medals to go for and stages set across four difficulties there's plenty here to keep you playing once you're done with the campaign. You've also got online leaderboards, although given the game's hardcore following you're going to have to be pretty good to get anywhere near the top.
Everything isn't perfect of course. The story is largely forgettable and simply serves to fill the gap between levels. Voice acting is pretty cheesy too, although the voices of the main baddies are typical '80s cartoon quality, which makes them sound pretty menacing and cool. Swimming is once again something I'd rather avoid if possible, with the underwater controls feeling a tad clumsy. Running on water is handled well, but if you get caught in a fight it's all too easy to miss an attack and fall in, resulting in some easy hits for your foes. Some complaints could also be levelled at the save points, which on occasion are a little too spread out and the frame rate drops from time to time during particularly action packed moments just as it did in the 360 game.
You can select the easy mode, 'Acolyte path', right from the start (without an insult from the producer like the first one, which the easy mode 'Ninja Dog' came with an insulting dialogue from a female ninja, Ayane). Also, the difficulty level of the normal mode got pushed down quite a bit. Normal difficulty doesn't really give you a hard time. You may die a few times in one chapter if you're cheap on healing items, but if not, you could pass a chapter without dying. You gain some amount of health back after finishing off each fight. Some boss fights are just downright easy.
However, it doesn't mean you can beat enemies with button-mashing and your eyes closed. Considerable amount of tactics and quickness are still required. Combos, weapons, spells are getting a few tweaks here and there and they are fun to use. So, fans of the first Sigma shouldn't feel that the game has sacrificed any good thing. Well...at least I don't.
In conclusion:
Anyone who was intimidated by the difficulty of the first Sigma, but still interesting in this game, should definitely pick Sigma 2 up. All the fun is there, while a big chunk of frustration was removed. And when you feel up to the challenge, I recommend you get the first Sigma too.
As for the old Sigma fans, no need to say much, there's a high possibility that they own this game already :)
EDIT:
Now I've found one major flaw. Camera sucks!!! Cheap deaths happen from time to time just because the game force you to use low angle camera and don't allow you to rotate at times. I fought two Tengus (the birdmen in Momiji stage). While I fought one of them, the other one can just swoop in from out of frame and attack me with the unblockable move.
Also, enemies with big body or wings tend to block the camera often.
It's pretty lame to keep dying, not from difficulty of the game, but because of the camera forces me to fight in the angle I'm not comfortable with :P
If I'm not mistaken, I didn't have to fight with camera this much in the first Sigma. So, my overall score of this game has dropped to 4.5 now, due to the serious camera flaw.
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Personally, according to my opinion, this version is much better then the one on Xbox 360 (Ninja Gaiden 2) with a much easier setting of difficulty and the addition of 3 missions with 3 different characters (Momiji, Rachel and Ayane) from the franchise.
I'm pretty much sure that anybody could have a great time playing this game.